TEAM 24: mGloves
Spring 2012


MEMBERS

  • Costas Akrivoulis

  • Victor Dong

  • Akash Kulkarni

  • Ram Muthiah

  • PROJECT CONCEPT and MOTIVATION

  • Providing a natural way to interface to a computer

    Many tasks we carry out on the computer such as using software such as CAD, or photo-editing, or even playing computer games are non-intuitive when we use the mouse. Suppose we want to disassemble or build an engine in CAD. With a mouse, this is done by a series of clicks and drag and drops. If you mess up, it is both frustrating and a waste of time to backtrack.

    With mGloves you can have a fluid and intuitive interface to help you with CAD design. You could zoom in, rotate, add and remove parts with hand gestures that are natural and are fast in CAD. You can zoom, crop, rotate, etc. photos with similarly natural hand gestures You can play computer games using all of your hands instead of just your fingers.

  • A mouse at a distance!

    Many people want to perform casual tasks such as browsing the internet, pausing /playing videos, reading pdfs, switching between windows from a distance. The mGloves not only provide this funtionality but also provide a smoother interface for doing so (similar to tablet style swipes).

  • COMPETITIVE ANALYSIS

    TECHNICAL SPECIFICATIONS

    Hardware: Software: Protocols:

    REQUIREMENTS

    Non Functional

    RISKS & MITIGATION STRATEGIES

    TIME LAPSE

    PRESENTATIONS & VIDEOS


    Back to the top of this page
    18-549 course home page